
untitled forth engine
finally an update after a year (so sorry about that ToT), that gave me enough time to grind buffs and get better at developpment n stuff tho, so kind of a win on the game's end ¯\_(ツ)_/¯
This is the engine i'll be using as a base for my upcoming future game BNF, still a lil rough around the edges so feel free to give me your thoughts/feedback/suggestions or any bug reports! (much needed)
CONTROLS: WASD
CURRENTLY AVAILABLE:
- Core Physics
- Camera Implementation
- Proper overlap handling
- Danger (Spikes, Lava)
- Fancy Decoration Effects
- Spawn Orbs
- Objects (Keys, Checkpoint, ..)
- Moving Platforms
- KeyDoors
- Jump Through Platforms
- Basic Enemy Implementation
If you encounter any bugs, please do report them as they are crucial to the engine's developpment, and when you do please provide the HOW.
enjoy!
- MT
| Updated | 11 days ago |
| Published | 17 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | MT Unixic |
| Genre | Platformer, Simulation |
| Tags | 2D, Indie, No AI, Short, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard |

Comments
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We needed this!!!
lol thankss
sicckk
thanks dude, super proud of this one ngl, also do you have any feedback or any bugfixes? would be very useful to know