finally an update after a year (so sorry about that ToT), that gave me enough time to grind buffs and get better at developpment n stuff tho, so kind of a win on the game's end ¯\_(ツ)_/¯

This is the engine i'll be using as a base for my upcoming future game BNF, still a lil rough around the edges so feel free to give me your thoughts/feedback/suggestions or any bug reports! (much needed)

CONTROLS: WASD

CURRENTLY AVAILABLE:

  • Core Physics
  • Camera Implementation
  • Proper overlap handling
  • Danger (Spikes, Lava)
  • Fancy Decoration Effects
  • Spawn Orbs
  • Objects (Keys, Checkpoint, ..)
  • Moving Platforms
  • KeyDoors
  • Jump Through Platforms
  • Basic Enemy Implementation

If you encounter any bugs, please do report them as they are crucial to the engine's developpment, and when you do please provide the HOW.

enjoy!

- MT

Updated 11 days ago
Published 17 days ago
StatusPrototype
PlatformsHTML5
AuthorMT Unixic
GenrePlatformer, Simulation
Tags2D, Indie, No AI, Short, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Comments

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We needed this!!!

lol thankss

sicckk

thanks dude, super proud of this one ngl, also do you have any feedback or any bugfixes? would be very useful to know